“Cities of Greed doesn't just add to Lying Pirates - it sharpens it. More strategy. More betrayal. And somehow, even more reason to question your friends... or at least switch seats next time.”
— Mark, The Dice Tower

Race your pirate ship around the map to reach back to the base tile first.
A clever turnless game where you're kept on the edge of your seat at all times!
Your cup holds crew dice. More dice means more influence. Gain or lose them through tiles and cards.
Betting Phase
Inspired by classic dice betting games, players roll hidden crew dice and wager on totals—raising, locking, or calling a bluff at exactly the right moment.
Roll your crew dice, bluff on totals, raise, lock, or call liar: winner leads, loser skips, survivors tag along.
Sail Phase
The leader rolls the sail die and advances ships 1–2 tiles onto unique event tiles, each with its own effect.
The winner and survivors then enter a Tile Event Battle, using battle dice to determine who gets to resolve the tile event.
ACTION PHASE
Players may play their Gold or Silver cards, using them to attack rivals, defend against threats, or influence the game in other ways.
Your all-in-one pirate hoard! This Big Box edition delivers a true deluxe board game experience, combining the base game with the Curse of the Dead and Cities of Greed expansions in one premium chest, everything you need to conquer the seas!
Premium board game components bring Lying Pirates to life!
Bluff with custom engraved crew dice tucked in natural bamboo cups, and attack with linen-finish action cards that feel as refined as they look.
Magnetic tiles and metal coins add a satisfying weight to the experience, making the game as tactile as it is strategic.
Strategic decisions meet unpredictable chaos.
Each tile brings a new twist: from sea monsters to duels, storms to treasure hauls. The experience evolves with each step. You roll battle dice, chase glory, and pray the tile doesn't turn on you.
The Cities of Greed expansion dials up
player interaction.
Influence Cards let you reward allies, sabotage rivals, or backstab anyone in your way.
With zero downtime, everyone stays in the action - reading the table and striking when the moment is right. It's a lively mix of fast decisions, social strategy, and shared laughs.